Design : Level Designer

    Torus has an open position for an experienced Level Designer. This is a full time, fixed term position at our development studio in Bayswater.

    As a Level Designer, you will be responsible for the design, prototyping and game play of your levels at Torus. The ideal candidate will have industry experience on a shipped game.

    Selection Criteria:

    Essential Skills and Experience:

    • Game credits as a Level Designer
    • Passion for level design and computer games
    • Folio of level design, e.g. greybox maps, concept sketches and finished 3D models
    • Examples of your work must include explanations to show your understanding of design
    • Understanding of gameplay in consideration of genre, audience, technology and entertainment
    • 3D package experience (Maya preferred, but not essential)
    • Ability to work in a creative team
    • Ability to plan levels according to game design and art design requirements
    • Micromanage daily routines in accordance with Production schedules

    Preferred Skills and Experience:

    • Experience creating different genres (Platformers, FPS, Driving)
    • Scripting level experience
    • Experience with Unity or Unreal
    • Industry / Hardware knowledge
    • Low Poly Modelling and UV unwrapping
    • Game Texture creation

    Only applicants with Australian citizenship or relevant visas will be considered. We do not relocate international or interstate applicants and we are not considering off-site employment.

    All applications must include work samples, as either a CD/DVD or a link to an online portfolio, and a cover letter addressing the selection criteria. We are unable to process applications which do not include this information.

    Proceed to our Online Application Form.

    Please address any enquiries to

    Torus does not accept solicitations from recruitment agencies.

    Production : Producer

    Torus Games is seeking a creative, experienced, dedicated producer to join our established team in the Eastern suburbs of Melbourne for a fixed-term contract.

    • Project management; maintaining and coordinating the production process from project inception to completion
    • Developing and maintaining schedules, budgets and processes; working within budgetary restrictions
    • Creating and maintaining project documentation
    • Working with team leads; overseeing creative and technical game development
    • Overseeing project design to ensure reasonable scope
    • Interacting with the development team, publishers, management, press and the public
    • Promoting positive team morale
    • Managing milestone deliverables
    • Managing project outsourcing
    • Interviewing, reviewing and mentoring new team members in conjunction with HR and management
    • Conducting post-mortem reviews

    Skills required:
    • Excellent communication, written language and organisation skills
    • Ability to work within tight deadlines
    • Understanding of the video game development process
    • Ability to establish positive rapport with team
    • Comfortable to work both as a lead and a member of a team
    • Flexibility and common sense; able to find working solutions to problems
    • Dedication, maturity and great work ethic

    Selection Criteria:
    • Experience in agile planning
    • Experience with project scheduling software, e.g. Hansoft or MS Project
    • Experience in project scoping, budgeting, risk management, scheduling and resourcing
    • Experience in problem solving and conflict resolution
    • Able to manage multiple projects at once
    • Production credits on 3 published video game titles

    • Degree in business or project management, or equivalent professional training

    This is a great opportunity to work with a creative, dynamic team in a friendly environment. Preference will be given to applicants with experience in the games industry, however strong candidates with relevant experience from other industries will be considered. Salary is commensurate with skills and experience. This is a full-time, fixed-term position.

    All applications must include a cover letter which addresses the selection criteria and a resume. We cannot consider applicants who do not supply this information. Email attachments, if applicable, and any enquiries may be sent to Attachments must be no larger than 2mb.

    Proceed to our Online Application Form.

    This position is open to Australian residents or those with relevant visas only. We do not relocate interstate applicants.

    Please note we do not accept solicitations from recruitment agencies.

    Torus Games is a highly skilled and talented computer game development studio. We are positioned in the heart of the industry, developing products on all consumer platforms for the world's largest publishers. Torus' strengths include state-of-the-art cross-platform technology, commitment to quality and a veteran development team. Torus has delivered over 80 titles and over 140 SKUs for many happy customers.Follow TorusGames on Twitter
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