Programming : Gameplay Programmers

    Torus Games is seeking gameplay programmers for our Bayswater studio.

    We are offering multiple fixed term positions with view to extension depending on project requirements.

    You should have:
    • Strong understanding of C/C++ or C#
    • Sound knowledge of 3-D maths and physics
    • Ability to work on tasks unsupervised
    • Self-motivation
    • Strong technical problem-solving skills
    • Ability to identify and implement fun gameplay
    • Ability to provide creative input into the design and implementation of gameplay mechanics
    • Ability to integrate quickly into an existing team


    Desired skills:
    • Have developed and implemented gameplay mechanics on a commercial game
    • Vendor certification experience
    • Prior experience working with Unreal Engine / Unity
    • Experience in one or more of the following gameplay disciplines:

      • Character animation
      • Artificial intelligence
      • Game camera logic and behaviour
      • Gameplay physics
      • Effects, including both particle and sound
      • User interface design and implementation


    Selection Criteria:
    • Strong understanding of C/C++
    • Two or more years experience making games
    • Worked on at least one completed or soon-to-be-released game title(s)
    • Experience working with current generation console and/or mobile devices
    • Huge passion for creating and playing games


    Only applicants with Australian citizenship or relevant visas will be considered. Please note we do not relocate international or interstate applicants, and we are not considering offsite employment.

    All applications must include a folio with examples of your work, as either a CD/DVD or a link to an online portfolio, and a cover letter addressing the selection criteria. We are unable to process applications which do not include this information.

    Click here to apply.

    Torus Games does not accept solicitations from recruitment agencies.





    Production : Producer

    Torus Games is seeking a creative, experienced, dedicated producer to join our established team in the Eastern suburbs of Melbourne for a fixed-term contract.


    Responsibilities:
    • Project management; maintaining and coordinating the production process from project inception to completion
    • Developing and maintaining schedules, budgets and processes; working within budgetary restrictions
    • Creating and maintaining project documentation
    • Working with team leads; overseeing creative and technical game development
    • Overseeing project design to ensure reasonable scope
    • Interacting with the development team, publishers, management, press and the public
    • Promoting positive team morale
    • Managing milestone deliverables
    • Managing project outsourcing
    • Interviewing, reviewing and mentoring new team members in conjunction with HR and management
    • Conducting post-mortem reviews


    Skills required:
    • Excellent communication, written language and organisation skills
    • Ability to work within tight deadlines
    • Understanding of the video game development process
    • Ability to establish positive rapport with team
    • Comfortable to work both as a lead and a member of a team
    • Flexibility and common sense; able to find working solutions to problems
    • Dedication, maturity and great work ethic


    Selection Criteria:
    • Experience in agile planning
    • Experience with project scheduling software, e.g. Hansoft or MS Project
    • Experience in project scoping, budgeting, risk management, scheduling and resourcing
    • Experience in problem solving and conflict resolution
    • Able to manage multiple projects at once
    • Production credits on 3 published video game titles


    Beneficial:
    • Degree in business or project management, or equivalent professional training



    This is a great opportunity to work with a creative, dynamic team in a friendly environment. Preference will be given to applicants with experience in the games industry, however strong candidates with relevant experience from other industries will be considered. Salary is commensurate with skills and experience. This is a full-time, fixed-term position.

    All applications must include a cover letter which addresses the selection criteria and a resume. We cannot consider applicants who do not supply this information. Email attachments, if applicable, and any enquiries may be sent to hr@torus.com.au. Attachments must be no larger than 2mb.

    Proceed to our Online Application Form.


    This position is open to Australian residents or those with relevant visas only. We do not relocate interstate applicants.

    Please note we do not accept solicitations from recruitment agencies.





    Art : Animator

    Torus Games is seeking a talented animator to join the team at our Bayswater studio for a short-term contract.


    The successful applicant will be required to:

    • Create high quality in-game and cinematic animations using hand key animation and motion capture data
    • Work within restrictions of engines, platforms and deadlines
    • Contribute to meetings and maintain communication with the rest of the development team


    Selection Criteria

    Essential Skills and Experience

    • Experience creating high quality cinematic and in-game animations
    • Good instincts for realistic and stylized motions
    • Ability to animate a variety of facial expressions
    • Advanced and demonstrated understanding of basic animation principles including squash and stretch, timing and motion, anticipation, staging, weight, and appeal
    • Highly experienced and proficient with Maya
    • A fundamental understanding of creating animation content for video games
    • Good communication skills
    • Credits on at least three published titles


    Preferred Skills and Experience

    • Experience with the Unity Engine pipeline
    • Experience creating gameplay locomotion animations and behaviour trees


    Only applicants with Australian citizenship or relevant visas will be considered. We do not relocate international or interstate applicants and we are not considering off-site employment.

    All applications must include work samples, as either a CD/DVD or a link to an online portfolio, and a cover letter addressing the selection criteria. We are unable to process applications which do not include this information.


    Proceed to our online application form.

    Torus does not accept solicitations from recruitment agencies.




    Art : Environment Artist

    Torus Games is looking for an environment artist to join our team in Bayswater on a fixed-term contract basis.

    Applicants should be skilled artists with experience in 3D modelling of game environments and objects. You will be building levels from basic design right through to final art.


    Selection Criteria:

    • Game industry experience
    • Game texture creation, including experience with physically based shaders
    • Maya, Zbrush (or Mudbox), Photoshop experience required
    • 3D Coat, Substance Designer, Unity, Unreal preferred


    Required experience:

    • Excellent communication skills
    • Able to work as part of a team with minimal supervision
    • Able to work to strict deadlines
    • Able to follow direction and create artwork according to design specifications
    • Up to date knowledge about current games, trends and industry information
    • Credits on at least two published titles
    • Experience in level lighting, concepting, and particle effects will be looked upon favourably



    Only applicants with Australian citizenship or relevant visas will be considered. Please note we do not relocate international or interstate applicants, and we are not considering offsite employment.

    All applications must include a folio with examples of your work, as either a CD/DVD or a link to an online portfolio, and a cover letter addressing the selection criteria. We are unable to process applications which do not include this information.

    Proceed to our Online Application Form.

    Torus does not accept solicitations from recruitment agencies.





    Torus Games is a highly skilled and talented computer game development studio. We are positioned in the heart of the industry, developing products on all consumer platforms for the world's largest publishers. Torus' strengths include state-of-the-art cross-platform technology, commitment to quality and a veteran development team. Torus has delivered over 80 titles and over 140 SKUs for many happy customers.Follow TorusGames on Twitter
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